General Problem-Solving Methods

General Problem-Solving Methods

People solve problems all the time. Some problems are pragmatic (“I want to Tom borrowed my car. How can I get there?”). Others are social (“I really want Amy to notice me; how should I arrange it?”). Others are academic (“Im trying to prove this theorem. How can I do it, starting from these axioms?”). What these situations share, though, is the desire to figure out how to reach some goal-a configuration that defines what we call problem solving. How do people solve go to the store, but problems?  Problem Solving as Search  Researchers compare problem solving to a process of search, as though you were navigating through a maze, seeking a path toward your goal (see Newe & Simon, 1972; also Bassok & Novick, 2012 Mayer, 2012). To make this point concrete, consider the Hobbits and Orcs problem in Figure 13.1. For this problem, you have choices for the various moves you can make (transporting creatures back and forth), but you’re limited by the size of the boat and the requirement that Hobbits can never be outnumbered (lest they be eaten). This situation leaves you with a set of options shown graphically in Figure 13.2. The figure shows the moves available early in the solution and depicts the options as a tree. with each step leading to more branches. All the branches together form the problem space- that is, the set of all states that can be reached in solving the problem.

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 To solve this problem, one strategy would be to trace through the entire problem space, exploring each branch in turn. This would be like exploring every possible corridor in a maze, an approach that would guarantee that you’d eventually find the solution. For most problems, however, this approach would be hopeless. Consider the game of chess. In chess, which move is best at any point in the game depends on what your opponent will be able to do in response to your move, and then what you’ll do next. To make sure you’re choosing the best move, therefore, you need to think ahead through a few cycles of play, so that you can select as your current move the one that will lead to the best sequence. Let’s imagine, therefore, that you decide to look ahead just three cycles of play-three of your moves and three of your opponent’s. Some calculation, however, tells us that for three cycles of chess play there are roughly 700 million possibilities for how the game could go; this number immediately rules out the option of considering every possibility. If you could evaluate 10 sequences per second, you’d still need more than 2 years, on a 24/7 schedule, to evaluate the full set of options for each move. And, of course, there’s nothing special here about chess, because most real-life problems offer so many options that you couldn’t possibly explore every one. Plainly, then, you somehow need to narrow your search through a problem space, and specifically, what you need is a problem-solving heuristic. As we’ve discussed in other chapters. heuristics are strategies that are efficient but at the cost of occasional errors. In the domain of problem solving, a heuristic is a strategy that narrows your search through the problem space-but (you hope) in a way that still leads to the problem’s solution. General Problem-Solving Heuristics One commonly used heuristic is called the hill-climbing strategy. To understand this term, imagine that you’re hiking through the woods and trying to figure out which trail leads to the mountaintop. You obviously need to climb uphill to reach the top, so whenever you come to a fork in the trail, you select the path that’s going uphill. The problem-solving strategy works the same way: At each point you choose the option that moves you in the direction of your goal. This strategy is of limited use, however, because many problems require that you briefly move away from your goal; only then, from this new position, can the problem be solved. For instance, if you want Mingus to notice you more, it might help if you go away for a while; that way, he’ll be more likely to notice you when you come back. You would never discover this ploy, though, if you relied on the hill-climbing strategy. Even so, people often rely on this heuristic. As a result, they have difficulties whenever a problem requires them to “move backward in order to go forward.” Often, at these points, people drop their current plan and seek some other solution to the problem: “This must be the wrong strategy; I’m going the wrong way” (See, e.g., Jeffries, Polson, Razran, & Atwood, 1977; Thomas, 1974.) General Problem-Solving Methods Fortunately, people have other heuristics available to them. For example, people often rely on means-end analysis. In this strategy, you compare your current state to the goal state and you ask “What means do I have to make these more alike?” Figure 13.3 offers a commonsense example. Pictures and Diagrams  People have other options in their mental toolkit. For example, it’s often helpful to translate a problem into concrete terms, relying on a mental image or a picture. As an illustration, consider the problem in Figure 13.4. Most people try an algebraic solution to this problem (width of each volume multiplied by the number of volumes, divided by the worm’s eating rate) and end up with the wrong People generally get this problem right, though, if they start by visualizing the arrangement. Now, they can see the actual positions of the worm’s starting point and end point, and this usually answer. takes them to the correct answer. (See Figure 13.5; also see Anderson, 1993; Anderson & Helstrup, 1993; Reed, 1993; Verstijnen, Hennessey, van Leeuwen, Hamel, & Goldschmidt, 1998.) General Problem-Solving Methods

 Drawing on Experience Where do these points leave us with regard to the questions with which we began-and, in particular, the ways in which people differ from one another in their mental abilities? There’s actually little difference from one person to the next in the use of strategies like hill climbing or means-end analysis-most people can and do use these strategies. People do differ, of course, in their drawing ability and in their imagery prowess (see Chapter 11), but these points are relevant only for some problems. Where, then, do the broader differences in problem-solving skill arise?  Problem Solving via Analogy  Often, a problem reminds you of other problems you’ve solved in the past, and so you can rely on your past experience in tackling the current challenge. In other words, you solve the current problem by means of an analogy with other, already solved, problems. It’s easy to show that analogies are helpful (Chan, Paletz, & Schunn, 2012; Donnelly & McDaniel, 1993; Gentner & Smith, 2012; Holyoak, 2012), but it’s also plain that people under-use analogies. Consider the tumor problem (see Figure 13.6A). This problem is difficult, but people generally solve it if they use an analogy. Gick and Holyoak (1980) first had their participants read about a related situation (see Figure 13.6B) and then presented them with the tumor problem. When participants were encouraged to use this hint, 75% were able to solve the tumor problem. Without the hint, only 10% solved the problem. Note, though, that Gick and Holyoak had another group of participants read the “general and fortress” story, but these participants weren’t told that this story was relevant to the tumor problem. problem (see Figure 13.7). (Also see Kubricht, Lu, & Holyoak, Only 30% of this group solved the tumor 2017.) Apparently, then, uninstructed use of analogies is rare, and one reason lies in how people search through memory when seeking an analogy. In solving the tumor problem, people seem to ask themselves: “What else do I know about tumors?” This search will help them remember other situations in which they thought about tumors, but it won’t lead them to the “general and fortress” problem. This (potential) analogue will therefore lie dormant in memory and provide no help. (See e.g., Bassok, 1996; Cummins, 1992; Hahn, Prat-Sala, Pothos, & Brumby, 2010; Wharton, Holyoak, Downing, & Lange, 1994.) To locate helpful analogies in memory, you generally need to look beyond the superficial features of the problem and think instead about the principles governing the problem-focusing on what’s sometimes called the problem’s “deep structure.” As a related point, you’ll be able to use an analogy only if you figure out how to map the prior case onto the problem now being solved-only if you realize, for example, that converging groups of soldiers correspond to converging rays and that a fortress-to-be-captured corresponds to a tumor-to-be-destroyed. This mapping process can be difficult (Holyoak, 2012; Reed, 2017), and failures to figure out the mapping are another reason people regularly fail to find and use analogies. Strategies to Make Analogy Use More Likely  Perhaps, then, we have our first suggestion about why people differ in their problem-solving ability Perhaps the people who are better problem solvers are those who make better use of analogies- plausibly, because they pay attention to a problem’s deep structure rather than its superficial traits. Consistent with these claims, it turns out that we can improve problem solving by encouraging people to pay attention to the problems’ underlying dynamic. For example, Cummins (1992) instructed participants in one group to analyze a series of algebra problems one by one. Participants in a second group were asked to compare the problems to one another, describing what the problems had in common. The latter instruction forced participants to think about the problems underlying structure; guided by this perspective, the participants were more likely, later on, to use the training problems as a basis for forming and using analogies. (Also see Catrambone, Craig, & Nersessian, 2006; Kurtz & Loewenstein, 2007; Lane & Schooler, 2004; Pedrone, Hummel, & Holyoak 2001.) Expert Problem Solvers  How far can we go with these points? Can we use these simple ideas to explain the difference between ordinary problem solvers and genuine experts? To some extent, we can. We just suggested, for example, that it’s helpful to think about problems in terms of their deep structure, and this is, it seems, the way experts think about problems. In one study, participants were asked to categorize simple physics problems (Chi, Feltovich, & Glaser, 1981). Novices tended to place together all the problems involving river currents., all the problems involving springs, and so on, in each case focusing on the surface form of the problem. In contrast, experts (Ph.D. students in physics) ignored these details of the problems and, instead, sorted according to the physical principles relevant to the problems’ solution. (For more on expertise, see Ericsson & Towne, 2012.) We’ve also claimed that attention to a problem’s deep structure promotes analogy use, so if experts are more attentive to this structure, they should be more likely to use analogies-and they are (e.g., Bassok & Novick, 2012). Experts’ reliance on analogies is evident both in the laboratory (e.g., Novick and Holyoak, 1991) and in real-world settings. Christensen and Schunn (2005) recorded work meetings of a group of engineers trying to create new products for the medical world. As the engineers discussed their options, analogy use was frequent-with an analogy being offered in the discussion every 5 minutes! Setting Subgoals  Experts also have other advantages. For example, for many problems, it’s helpful to break a problem into subproblems so that the overall problem can be solved part by part rather than all at once. This, too, is a technique that experts often use. Classic evidence on this point comes from studies of chess experts (de Groot, 1965, 1966; also see Chase & Simon, 1973). The data show that these experts are particularly skilled in organizing a chess game-in seeing the structure of the game, understanding its parts, and perceiving how the parts are related to one another. This skill can be revealed in many ways, including how chess masters remember board positions. In one procedure, chess masters were able to remember the positions of 20 pieces after viewing the board for just 5 seconds; novices remembered many fewer (see Figure 13.8). In addition, there was a clear pattern to the experts’ recollection: In recalling the layout of the board, the experts would place four or five pieces in their proper positions, then pause, then recall another group, then pause, and so on. In each case, the group of pieces was one that made “tactical sense”-for example, the pieces involved in a “forked” attack, a chain of mutually defending pieces, and the like. (For similar data with other forms of expertise, see Tuffiash, Roring, & Ericsson, 2007 also see Sala & Gobet, 2017.) General Problem-Solving Methods

 It seems, then, that the masters-experts in chess-memorize the board in terms of higher-order units, defined by their strategic function within the game. This perception of higher-order units helps to organize the experts’ thinking. By focusing on the units and how they’re related to one another, the experts keep track of broad strategies without getting bogged down in the details. Likewise, these units set subgoals for the experts. Having perceived a group of pieces as a coordinated attack, an expert sets the subgoal of preparing for the attack. Having perceived another group of pieces as the early deevelopment of a pin (a situation in which a player cannot move without exposing a more valuable piece to an attack), the expert creates the subgoal of avoiding the pin. It turns out, though, that experts also have other advantages, including the simple fact that they know much more about their domains of expertise than novices do. Experts also organize their knowledge more effectively than novices. In particular, studies indicate that experts’ knowledge is heavily cross-referenced, so that each bit of information has associations to many other bits (e.g., Bédard & Chi, 1992; Bransford, Brown & Cocking, 1999; Reed, 2017). As a result, experts have better access to what they know. It’s clear, therefore, that there are multiple factors separating novices from experts, but these factors all hinge on the processes we’ve already discussed-with an emphasis subproblems, and memory search. Apparently, then, we can use our theorizing so far to describe on analogies, how people (in particular, novices and experts) differ from one another. e. Demonstration 13.1: Analogies  Analogies are a powerful help in solving problems, and they are also an excellent way to convey new information. Imagine that you’re a teacher, trying to explain some points about astronomy. Which of the following explanations do you think would be more effective? General Problem-Solving Methods

Literal Version

Collapsing stars spin faster and faster as they fold in on themselves and their size decreases. This principle called phenomenon of spinning faster as the star’s size shrinks occurs because of a “conservation of angular momentum.”

Analogy Version

Collapsing stars spin faster as their size shrinks. Stars are thus like ice skaters, who pirouette faster as they pull in their arms. Both stars and skaters operate by a principle called “conservation of angular momentum”

Which version of the explanations would make it easier for students to answer a question like the following one?

What would happen if a star “expanded” instead of collapsing?

a) Its rate of rotation would increase.

b) Its rate of rotation would decrease.

c) Its orbital speed would increase.

d) Its orbital speed would decrease.

 

Does your intuition tell you that the analogy version would be better as a teaching tool? If so, then your intuition is in line with the data! Participants in one study analogy version. Later, they were asked questions about these were presented with materials just like these, in either a literal or an materials, and those instructed via analogy reliably did better. Do you think your teachers make effective use of analogy? Can you think of ways they can improve their use of analogy? Defining the Problem  Experts, we’ve said, define problems in their area of expertise in terms of the problems’ underlying dynamic. As a result, the experts are more likely to break a problem into meaningful parts, more likely to realize what other problems are analogous to the current problem, and so more likely to benefit from analogies. Clearly, then, there are better and worse ways to define a problem-ways that will lead to a problem? And what solution and ways that will obstruct it. But what does it mean to “define” a determines how people define the problems they encounter?  III-Defined and Well-Defined Problems  For many problems, the goal and the options for solving the problems are clearly stated at the start: Get all the Hobbits to the other side of the river, using the boat. Solve the math problem, using the axioms stated. Many problems, though, are rather different. For example, we all hope for peace in the world, but what will this goal involve? There will be no fighting, of course, but what other traits will the goal have? Will the nations currently on the map still be in place? How will disputes be settled? It’s also unclear what steps should be tried in an effort toward reaching this goal. Would diplomatic negotiations work? Or would economic measures be more effective? Problems like this one are said to be ill-defined, with no clear statement at the outset of how the goal should be characterized or what operations might serve to reach that goal. Other examples of ill-defined problems include “having a good time while on vacation” and “saving money for college (Halpern, 1984; Kahney, 1986; Schraw, Dunkle, &Bendixen, 1995) When confronting ill-defined problems, your best bet is often to create subgoals, because many ill-defined problems have reasonably well-defined parts, and by solving each of these you can move toward solving the overall problem. A different strategy is to add some structure to the problem by including extra constraints or extra assumptions. In this way, the problem becomes well-defined instead of ill-defined-perhaps with a narrower set of options in how you might approach it, but with a clearly specified goal state and, eventually, a manageable set of operations to try.  Functional Fixedness  Even for well-defined problems, there’s usually more than one way to understand the problem. Consider the problem in Figure 13.9. To solve it, you need to cease thinking of the box as a container and instead think of it as a potential platform. Thus, your chances of solving the problem depend on how you represent the box in your thoughts, and we can show this by encouraging one representation or another. In a classic study, participants were given the equipment shown in Figure 13.9A: some matches, a box of tacks, and a candle. This configuration (implicitly) underscored the box’s conventional function. As a result, the configuration increased functional fixedness-the tendency to be rigid in how one thinks about an object’s function. With fixedness in place, the problem was rarely solved (Duncker, 1945; Fleck & Weisberg, 2004)General Problem-Solving Methods.